Earlier this morning, I wrote an answer on Quora that reminded me I’ve spent a lot of time talking about the sex toys I design and make, but I’ve never really talked about the work that goes into those designs. So if the method to engineered sensation interests you, read on!
There are a lot, and I mean a lot, of boutique sex toy stores out there right now, the most famous being Bad Dragon, purveyor of monster cocks of all varieties. And honestly, some fo their designs are quite beautiful. But they, and most of their competitors, seem to have basically a single schtick: dildos of fantasy penises.
Which, don’t get me wrong, is perfectly fine. Hey, if that’s your jam, it’s your jam. But I absolutely think tiny bespoke sex toy makers can do more. To me, and I don’t know if I’m unusual in this regard, what interests me is exploring totally new sensations, so I think of what I do more in terms of designing sensations than designing mythological penises.

Most of my designs go through multiple iterations, refining not the look so much as the way it feels.
For example, the Tentacle Butt Plug went through almost a dozen design iterations:

I am firmly of the belief that if you are looking for a tentacle violation experience, then the tentacles should feel as violating as possible.
This is a prototype about midway through the design process. I added the suckers to the stem and I made the end, where it curves to the right, more prominent (the first design was shaped closer to where the red line is), to make the plug feel more intrusive to the wearer. You can’t ignore it.
I had five or six people test the various design iterations, and unanimously agreed that “violating” is a good word to describe the feel of this plug.
So what got me to writing this?
A question floated through my Quora feed asking how it feels to be pegged by one’s wife. I have, in fact, long been an enthusiastic fan of pegging (I hold a patent on a new type of strapon for pegging), so this was something I thought I could speak to, and the answer is:
There’s no such thing as what it feels like to be pegged. It’s different in different positions, obviously—being pegged in missionary position is much different from being pegged doggy style—but it also depends a lot on what you’re doing it with.
For example, here are two things I’ve created for the purpose of pegging that feel vastly different, both of them being worn by my wife:

This tentacle strapon dildo is…invasive. I designed it to simulate, as closely as reasonably possible, the sensations one might experience in one of those pornographic Japanese anime with the tentacle monsters.
It’s made of a fairly hard silicone (Smooth-On Dragon Skin 20, with a Shore hardness rating of 20). The suckers are deliberately designed to be fairly large and bumpy, and the tentacle twists a bit at the tip to make it feel even more invasive.
The tentacle in the photo is two colors because this was a prototype, a test cast in a brand-new mold, so I poured it with whatever silicone I had left over from making other toys. It works…really really well.
What does it feel like? Intense. When that thing is moving in and out, believe me, you feel those suckers. Most dildos, you can’t actually feel the tip of it because the top is centered and smooth; the tip on the tentacle is slightly twisted so that the very end, with that last sucker on the point, presses against you and you know EXACTLY how deep it is.

The xenomorph hiphugger, on the other hand, is…deceptive. Yes, the “tail” has ridges, but the tip is blunt, smooth, and shaped so it goes into the…err, orifice relatively easily and smoothly. The thing about this design is you don’t really realize just how deep it is until it comes time to pull out and it just keeps sliding out and out and out and out…
It’s also hollow, with a silicone tube running down the center, so that you can pump fluid through it from the reservoir. That feels…odd. Not really sure what to say besides odd. It’s a warm rush that just kinda keeps going.
That, for me, is the thing. Not what the toy looks like, but the experience it evokes, the sensation it creates. I love making art out of sensation. The question is not “how can we make the toy?” but rather “what new experiences can we call forth with this toy?”































